At this point there’s only 3-4 RPGs I actively follow and try to keep up with their new releases. That got very easy very quick with CthulhuTech, since it seemed to exist in a desert or void—every year and a half a new book would pop out of the ether and surprise me, not having … More Wildfire: Some Companies Have All The Luck
The more I think about it, the less I’m sure why somebody (cough Chaosium cough) decided to take H.P. Lovecraft’s style of fiction and make it into a roleplaying game. Not for the obvious reasons that you might think, of course. Let’s take CthulhuTech, for example; the Mythos works because it fits the “evil outsider … More Lovecraftian Gaming
It’s been a long wait since we last saw a CthulhuTech book–Unveiled Threats last fall, which contrary to what its name implies was a large book of guns and artifacts–so it’s about time we see another release from Wildfire. In this case, it’s Chthonian Stars, a Cthulhu Mythos (big surprise) game using the Traveller license. … More RPG Review: Cthonian Stars
Let’s start with White Wolf, since I’m of the opinion that they need to be savaged continually for bad decisions. This time, it’s their booth: White Wolf’s Gothic New Orleans Nothing For Sale Shop. It had booth babes, booze, a DJ, everything… except product. Since their merger with Icelandic game giant CCP (the guys behind … More GenCon Recap: Paizo Grabs ENnies, Ravenloft, CthulhuTech, White Wolf’s Booth Blew
It feels like every time I turn around, something major happened at Catalyst Game Labs a month previous. Now, after all the dust has settled from their big Palladium-esque budgetary crisis, Catalyst has good news and bad news. The good news is that the company’s retaining control over their long-running game lines, BattleTech and Shadowrun, … More CthulhuTech: On the Rebound?
So, in the past couple of days, a lot of news and speculation has broke out regarding Catalyst Games and its licenses, particularly Shadowrun. It all started on Dumpshock before spreading out to EN World and RPGNet, fueled by some twitters and blog posts of authors leaving Catalyst. The main post has some pretty dire … More Goodbye Catalyst?
Recently, I picked up the Dark Passions supplement for CthulhuTech. I’d already sped through Reuben’s copy to see that it was mostly fluff detailing cults, with enough crunch at the end to make playing cultists possible. The major thing I noticed was that the book was flimsy—incredibly so. But, I liked the idea of cults, … More CthulhuTech – Dark Passions
We first found out about Cthulhutech last fall, and thought it was the best thing we’d ever heard of. A cross between the Lovecraft Mythos and Japanese mech-based anime? Preposterous! Amazing! Hopes to make it into a Halloween horror game came and went with the financial flow, but the game was in the back of … More Cthulhutech – Review and Overview
A list of new roleplaying games everyone should be aware of. In other words, my wish list. Unhallowed Metropolis – ‘Gothic Victorian horror in a steampunk, gasmask-chic style.’ Or something to that effect. Unhallowed has one of the best settings I’ve seen in a while, and that’s nothing to scoff at. Plus, the rules are … More The Indie Games Short-list
I’ve been meaning to mention Cthulhutech for some time, namely around Halloween, but never got around to it; in the meantime I’ve been being lazy, doing real work like exams and papers and compiling lists of what I consider the best ’80s music. So, anyway. Cthulhutech. Read this and tell me it’s not the coolest … More Cthulhutech R’lyeh!